![]() ![]() This can reduce the overall time that your Vault is "under siege" and losing productivity, as well as give you extra time to prepare (you can move Dwellers around, under siege, and they will automatically return to their rooms once the siege ends). All you need is some amount of dwellers to stay on resource production of course, but you shouldn't need too many even for a large vault.Doing this does two things: reduces the damage to the rest of the dwellers in the other rooms and increases the time it takes for invaders to reach the other rooms. They'll wander around and won't be affected by incidents, meaning they're perfectly safe. Send a bunch exploring then immediately recall them, collect them, but don't assign them to a room. To make it even easier you can force most of your dwellers into coffee break. The only way to lose dwellers is to have them die or to evict them, both which will not happen just be reorganizing your vault. Handy are in it, they also don't get destroyed, you just don't see them as they then make their way to the elevator (as if the room was still there). If you destroy a room while coffee break dwellers or a Mr. You don't ever lose dwellers in destroying rooms, in fact the game won't let you destroy a room if dwellers are assigned to it.
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